Overview
DigiPen Institute of Technology traces its origins to a Vancouver-based computer animation company founded in 1988 by Claude Comair, which developed one of the first computer simulation and animation training programs in partnership with Nintendo. The institution relocated its main campus to Redmond, Washington in 1998 and became a pioneer in offering accredited bachelor's and master's degrees specifically focused on video game programming, art, and design. DigiPen is widely recognized within the gaming industry as a premier feeder school for major studios, with alumni working at companies like Nintendo, Valve, and Electronic Arts.
At a Glance
| Type | Private |
| Location | Redmond, Washington |
| Founded | 1988 |
| Total students | 1,300 |
| Student–faculty ratio | 10:1 |
| Acceptance rate | 60% |
| Graduation rate | 65% |
| Average starting salary | $75,000 |
Tuition & Costs (estimates)
| In-state tuition | $45,000 |
| Out-of-state tuition | $45,000 |
| Room & board | $13,500 |
| Average financial aid | $15,000 |
| Students receiving aid | 70% |
Admissions
| SAT range | 1150-1350 |
| ACT range | 24-30 |
| Average GPA | 3.5 |
| Regular deadline | February 1 |
Top Programs
- Computer Science and Game Design
- Game Software Engineering
- Digital Art and Animation
- Computer Engineering
- Sound Design
Figures are estimates for exploration — verify current costs, deadlines, and requirements on the university's official website.